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Aid activities

These activities are interactive for pupils to use. The first page focuses on types of aid, whilst the second page looks at the Aswan Dam. The mark, back and next buttons all work, although you can't move onto page two until page one has been attempted.

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Aid match up

This match up activity requires pupils to drag the correct defintions to the correct answers. In this case they need to match up the key words with their definitions.

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Development activities

This set of 3 activities recaps GNP and other development indicators for pupils. Click next to move to the next page, although this will not work until the activity has been attempted. The mark and feedback buttons at the bottom are fully functional.

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Development Catch Bubbles

Catch bubble game are an excellent tool for revising keywords. Pupils have to match up keywords with definitions.

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Development country match up

These games are very interactive, allowing pupils to use an interactive whiteboard if available. The activity can be controlled from a computer if an interactive whiteboard is unavailable. There are time limits on some of these activities to make them more interesting! Pupils need to decide whether these countries are MEDCs or LEDCs.

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Development half a min

This task gives pupils a key word from the topic that is jumbled up. Pupils have 30 seconds to enter the correct answer, against the countdown timer.

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Development hoopshoot

This basketball style game is a 1 or 2 player quiz, with development themed questions. There is also a time challenge game. Ideal for ending a lesson or recapping a previous lesson.

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Development indicator match up

These games are very interactive, allowing pupils to use an interactive whiteboard if available. The activity can be controlled from a computer if an interactive whiteboard is unavailable. There are time limits on some of these activities to make them more interesting!

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Development penalty shootout

This penalty shootout is designed specifically for KS4 pupils. Pupils simply answer a question and then take their penalty. It has the option for 1 or 2 players and works well with the class split into two teams.

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Find the MEDC odd one out game

These provide starter and plenary activities that are interactive and get pupils thinking. Pupils have to come and choose what they think are the correct answers from the grid. There will usually be three or four incorrect answers hidden within the grid.

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Guess what development

A taboo style game where 1 pupil has to have his or her back to the board. Pupils then take turns describing key words to this person, without using a set of banned key words. 

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MEDC or LEDC sorting game

This game asks pupils to sort the flags into the correct MEDC and LEDC groupings. There is a mark and reset button at the bottom, and it can lead nicely into a discussion about whether some countries were easier to classify than others.

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UK v Kenya sorting game

In this sorting game, pupils need to sort out the indicator values for Kenya and the UK. The mark and feedback buttons work for when the activity is complete. 

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