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Dream Teach
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Secondary Geography Menu
Changing population penalty shootout

This penalty shootout is designed specifically for KS4 pupils. Pupils simply answer a question and then take their penalty. It has the option for 1 or 2 players and works well with the class split into two teams.

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China and India match up

This match up activity requires pupils to drag the correct defintions to the correct answers. In this case pupils need to match the correct element of population policy with the correct country.

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Demographic transition model match up

This activity gets pupils thinking about where different counties fit in on the model. They simply drag the flags around to where they think they go. They need to decide on the place for the UK, Brazil, USA, India, Germany, Ethiopia and Russia. To reset simply press F5.

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Demographic transition model match up

This match up activity requires pupils to drag the correct defintions to the correct answers. In this case pupils need to match the correct parts of the world with the correct stage on the DTM.

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Guess what changing population

A taboo style game where 1 pupil has to have his or her back to the board. Pupils then take turns describing key words to this person, without using a set of banned key words. 

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Guess what population

A taboo style game where 1 pupil has to have his or her back to the board. Pupils then take turns describing key words to this person, without using a set of banned key words.

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Guess what settlement

A taboo style game where 1 pupil has to have his or her back to the board. Pupils then take turns describing key words to this person, without using a set of banned key words.

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Land use match up game

This flash game allows pupils to drag around the labels and the objects they can see. They must decide where on the map the CBD, inner city, suburbs and countryside go. They then need to drag the tree, house, skyscraper and factory to where they think they would most likely be found.

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Make your own population pyramid

This flash resource allows pupils to create their own population pyramid. This allows them to demonstrate whether they fully understand the pyramids by creating pyramids for different countries and scenarios. Pupils simply drag the bars across to the left side. To reset press F5.

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Migration activities

This is two pages of activities about migration. It focusses on rural to urban migration. The mark, back and next buttons all work.

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Physical features odd one out game

These provide starter and plenary activities that are interactive and get pupils thinking. Pupils have to come and choose what they think are the correct answers from the grid. There will usually be three or four incorrect answers hidden within the grid. This exercise looks at the difference between physical and human features which links in with population distribution and settlement sites.  

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Population Catch Bubbles

Catch bubble game are an excellent tool for revising keywords. Pupils have to match up keywords with definitions.

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Population change half a min

This task gives pupils a key word from the topic that is jumbled up. Pupils have 30 seconds to enter the correct answer, against the countdown timer.

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Population distribution match up

These games are very interactive, allowing pupils to use an interactive whiteboard if available. The activity can be controlled from a computer if an interactive whiteboard is unavailable. There are time limits on some of these activities to make them more interesting!

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Population fling the teacher

Fling the teacher is a fifteen question quiz where correct answers construct a trebuchet, with a teacher loaded inside. It works well as a revision game at the end of the topic.

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Population Hoopshoot

This basketball style game is a 1 or 2 player quiz, with Brazil themed questions. There is also a time challenge game. Ideal for ending a lesson or recapping a previous lesson.

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Population interactive activities

In this resource there are two pages. The first focusses on population distribution and asks pupils to drag the correct label to the correct part of the map. The second requires pupils to order the demographic transition model stages in the correct order. Pupils cannot click next to attempt page two until the first has been tried. The mark, reset and back buttons all work to improve the activity. 

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Population match up

This match up activity requires pupils to drag the correct population to the correct country.

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Population penalty shootout

These games are very popular with pupils. Pupils answer questions in order to take penalties! As there is the option of one or two players, they can be used with individual pupils or groups of pupils. It works particularly well if the class is split into two teams.

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Population problems activities

In these activities, pupils have a variety of tasks to complete. They all focus on the population problems and strategies used to address them, in India and China. The mark, feedback and back buttons all work. There are four pages in total, but you can only move to the next if the activity has been completed (and the mark button isn't selected). 

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Settlement Catch Bubbles

Catch bubble game are an excellent tool for revising keywords. Pupils have to match up keywords with definitions.

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Settlement fling the teacher

Fling the teacher is a fifteen question quiz where correct answers construct a trebuchet, with a teacher loaded inside. It works well as a revision game at the end of the topic.

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Settlement function match up

These games are very interactive, allowing pupils to use an interactive whiteboard if available. The activity can be controlled from a computer if an interactive whiteboard is unavailable. There are time limits on some of these activities to make them more interesting!

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Settlement hierarchy match up

These games are very interactive, allowing pupils to use an interactive whiteboard if available. The activity can be controlled from a computer if an interactive whiteboard is unavailable. There are time limits on some of these activities to make them more interesting!

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Settlement penalty shootout

These games are very popular with pupils. Pupils answer questions in order to take penalties! As there is the option of one or two players, they can be used with individual pupils or groups of pupils. It works particularly well if the class is split into two teams.

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